Level 2: None
Level 3: None
Level 4: Defender: Victory: +1 Life per Turn, Max 17 (Heal)
Level 2: Victory: +2 Life per Turn, Max 8 (Heal)
Level 3: Victory: +2 Life per Turn, Max 10 (Heal)
Level 4: Victory: +2 Life per Turn, Max 11 (Heal)
|Released:||April 26, 2013|
|Stats Level 2:||8/1|
|Stats Level 3:||9/1|
|Stats Level 4:||9/2|
A Bedtime Story
"...My wanderings brought me to the edge of a small river whose banks were fragrant. He was there, dancing rhythmically in the middle of the stream, his root-like feet sliding on the water’s surface: it was the Great Spirit of the forest. In the fresh blue watercress, two soldiers were sleeping, architects without a doubt of their mutual demise. Through his dance, the Great Spirit washed away their blood and slipped the soldiers into the water. When the river swallowed them up, I could have sworn I saw them smile…"
None at the moment.
Advantages and Disadvantages of the cardEdit